There are some particularly interesting moments that are entirely lost, but there are references in other content, like the Persona fighting games. This isn't a huge loss, since the bulk of The Answer content involved dungeon-crawling with fewer options and more grinding. While it ports over some of its features, it is also missing The Answer content from Persona 3 FES, which is a post-game story focused on the robot party member, Aigis. Even the 3D graphics aren't that impressive, but the PC version does its best to gussy up everything. It doesn't ruin the game by any means, but it's one of the few things that keep Persona 3 Portable from being the definitive version of the game. The scenes were usually some of the most dynamic, but they're reduced to still images, and it can be difficult to follow exactly what is going on from dialogue clues. However, it does have a very significant impact on certain scenes, particularly those that had animated cut scenes in the original. This isn't a huge loss, as Persona 3 was a far simpler game than its follow-ups, and it was just a few steps away from a visual novel. Due to the limitations of the PSP, the 3D visuals outside of its dungeons are replaced by visual novel-style dialogue scenes and a cursor over a static picture of a map. That said, Persona 3 Portable is mostly an improvement, but it does have a couple of drawbacks. The tone alone makes it an interesting companion piece to the other two Persona titles that are now available on the PC. It is thematically one of the most consistent Persona games, but Portable undercuts a few of those themes with optional ways to eke out happy endings where originally there was tragedy. Instead of a giant nonstop forward plot, it's more meandering and focused on the day-to-day moments of life until almost the end, when it kicks into overdrive. Your SEES party members are less like friends and more like co-workers, but of course, that changes over time. It's darker and more melancholy than the other games in the franchise. In terms of writing, Persona 3 also feels like a different beast. It might be worth exploring the original to see what has changed, but if you're only going to play Persona 3 Portable once, you want to do it as the female lead. This leads to the strange problem of the "canonical" male choice being the worst of the two it's not even a close competition. In addition, the new social links feel better written, which contrast more sharply with the older ones you can still access. Most significantly, you are now able to make social links with all of the playable characters, which the male protagonist can't. Perhaps most significantly, many of the social links are changed. Your dialogue choices tend to be more friendly and peppy, so despite technically playing a voiceless protagonist, it doesn't feel like a skin swap. For example, Yukari is more open and friendly, while you get the full brunt of Junpei's sexism early on. There are a ton of writing differences, both in your character's dialogue choices and how people respond to you. However, the difference between male and female routes is more than skin-deep. Persona 3 Portable is the first (and thus far only) game in the franchise to let you choose your protagonist's gender. Together, the SEES sets out to battle Shadows and locate the source of the Dark Hour and its hold on mankind. Unsurprisingly, your dorm ends up being the home of the SEES, and your character awakens to their potential almost immediately after arriving. The only force that can stand against them are the Specialized Extracurricular Execution Squad (SEES), a group of young people with the potential to awaken a Persona from deep within themselves. Strange creatures called Shadows appear, seemingly born from a giant tower called Tartarus. During this time, most people turn into coffins and sleep, unaware of what is happening. Every night at midnight, the world enters an "extra hour" called the Dark Hour. No sooner than they arrive and move into their school dorm than things get weird. Persona 3 follows the story of a young man or woman (player's choice) who transfers to the fictional Japanese city of Iwatodai.
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